Compo Status :: Round 82 Tracking :: Ending 2014-04-25 00:00:00 *CST () :: 2 Entries

Water is a human right by Storm

Round 39
Author Storm
Title Water is a human right
MP3 Link http://www.loopproject.com/filebase/sdcompo/storm/waterisahumanright.mp3
Module Link sdc39_Storm-Water_is_a_human_right.xrns
Filesize 55KB
Score 4, 3, 3, 2, 1, 1Total Points: 14 (6 Votes)
1st Place Vote5 Points2nd Place Vote4 Points3rd Place Vote3 Points4th Place Vote2 Points5th Place Vote1 point

Authors' Notes

That is of my project water for all.I hope this Song you please.

Comments

Comment by kalachnikov on 2009-06-15 02:29:16

yeah !!!
you have used the "chinese" part of dsk plug in :)

Comment by Knetter on 2009-06-15 14:53:53

Very warm sound (it must be tropical water!)
Great progression.
Don't really dig the snare, it sounds too much "reality" to me.
Missing a bit of structure after a while.
Kudos for the Asian instruments!

Comment by ELnatural on 2009-06-16 00:24:30

aqua

Comment by Marko on 2009-06-18 03:38:56

Asian and peaceful

Comment by zebra on 2009-06-19 21:19:36

very professional use of the asian instruments. the melodies and chords were good but I wish there was alot more variation, especially considering it's a 3 minute song. I also would've like to have heard some rythmic variation, too; the beat feels a little static.

Comment by Airmann on 2009-06-20 17:40:18

This is a very nice one ! Music fits very well to the title. The Asian plugged instruments sound a bit like water drops - cool ! Song reminds me a also to good ol' Amiga Karate :-D.
Mix is clean and bright. Good panning. ... like it. Improvements: add this filter to master track and it will sound even better (just copy and paste into Renoise):

<?xml version="1.0" encoding="UTF-8"?>
<FilterDeviceClipboard doc_version="0">
<DeviceSlot type="Filter3Device">
<IsActive>true</IsActive>
<IsSelected>true</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<Type>
<Value>5</Value>
<Visualization>Device only</Visualization>
</Type>
<Frequency>
<Value>0.03586588054895401</Value>
<Visualization>Device only</Visualization>
</Frequency>
<Q>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Q>
<Gain>
<Value>-60</Value>
<Visualization>Device only</Visualization>
</Gain>
<Inertia>
<Value>0.0078125</Value>
<Visualization>Device only</Visualization>
</Inertia>
<Model>Butterworth 4n</Model>
</DeviceSlot>
</FilterDeviceClipboard>

This filter removes the ugly DC Offsets. Also you can try to add a maximizer instead of a compressor after eq (not before). Use the standard settings and boost volume around 3-5 dB.
Have fun !


This is one of my favs this round !!

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