Compo Status :: Round 89 Voting :: Ended 2015-01-29 00:00:00 *CST () :: 7 Votes

Dikralafost by plusminus

Round 65
Author plusminus
Title Dikralafost
MP3 Link https://i.minus.com/1330904870/H0a-GEutURMvjLAVJmg16A/dbjMHgF63ycnnh.mp3
Module Link sdc65_plusminus-dikralafost.it.zip
Filesize 3824KB
Score 5, 4, 4, 3, 2Total Points: 18 (5 Votes)
1st Place Vote5 Points2nd Place Vote4 Points3rd Place Vote3 Points4th Place Vote2 Points5th Place Vote1 point

Authors' Notes

Inspiration drawn from an older module of mine (1999?), a bit vain maybe? but oh well.

I found this sample pack hard to work with until I started distorting everything.

Comments

Comment by CoolGreenApple on 2012-03-04 01:31:43

This song kind of reminds me of sneaking past guards in the amazing game Deus Ex. I dig that funky rhythm.

Comment by agargara on 2012-03-04 04:49:56

Low and growly bass line, beats with droning pads over, I love it all! Very groovy. Has a very oldskool feel to it. The high beeps 2:34 are a bit piercing, maybe a little EQ could tone them down. The big bass that comes in around 4:00 is very cool and ominous.

Comment by plusminus on 2012-03-04 06:09:22

Sorry, the tinnitus has been acting up this week, makes it hard to balance high frequencies sometimes.

Comment by organic_io on 2012-03-05 09:43:49

Hey +-, great to see an entry from you! Listening now. Very dark and brooding atmosphere. I wouldn't mind seeing the distorted guitar be mixed brighter to give it a more punk kind of sound. As it is it sounds like it's really distant like the "guitar player" is in another room. :) The high beeps don't seem to be too piercing to me. But I think my ears are on the downturn as well. :)
Loving the bassline and part coming in at 4:00. I could listen to a lot more of this style.
Keep up the great work.
I can't remember if I already asked you... Why do you still use Schism? Not that there's anything wrong with that of course. But I think you could really flourish in a more modern tracker.

Comment by plusminus on 2012-03-05 22:27:08

Thanks for the kind words all. (Should have said that before!)

As for why I still use schism, there's a couple of reasons. It feels really natural to use whereas FT2-based trackers feel awkward. I could probably learn to use one eventually but I don't imagine it would ever feel comfortable the same way. And right now I don't really have much desire to make "polished" music or whatnot, I'm quite content to just churn out some low-tech tracks for the time being. And if/when I do want to make more sophisticated music, I do have other tools that I like using and a work flow that works well enough for me -- it just doesn't qualify for tracker compos.

Comment by chunter on 2012-03-07 14:55:53

Nothing wrong with using the best tool for you. openmpt may do what you want with vst/plugin support...

Comment by chunter on 2012-03-07 20:40:24

On my player, mix sounds fine, though not wide. I listened on XMPlay with sinc interpolation on.

Comment by CAG on 2012-03-09 20:55:03

Ah, I prefer the distorted guitar being mixed all low like that: gives it an old Massive Attack feel. The industrial elements surrounding the arrangement also add to the flavor and theme, and so I feel this song was executed rather cohesively. An interesting direction, and also one which stands out as a bit darker than the other entries.

Respect
-cag

Comment by Airmann on 2012-03-10 17:37:21

the beat is great. How did you make the kick/snare sound ? Awesome kick BTW. The distorted synth line gets a bit on my nerves after a while. I think a fade out at some positions would improve the song a lot. Or alternatively you could pan it from left to right with a sine LFO etc.. 3:50++ has a great misterious dark feeling.
Indeed would work as a game theme etc.

Comment by plusminus on 2012-03-11 00:42:39

The kick was basically just perc-06.wav played an octave lower, overdriven a little. Snare was similar, combination of perc-42 and perc-41. My co-op entry that didn't make it in the votepack does some much more drastic editing to get good drum samples... The mixing was funny in this track, ended up tripling up the percussion channels to get things loud enough :P

By distorted synth line do you mean the guitar noise thing that starts the track off? I agree that it could get a little tiresome after a while.

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